Catherine and I chose to each highlight our favorite parts from the articles we read, “Critical Lessons and Playful Literacies: Digital Media in PK–2 Classrooms” and “Digital Storytelling: Capturing Children’s Participation in Preschool Activities”. I chose to focus on Reader’s Theater, a topic touched upon in the Into the Classroom table, and Catherine chose to… Continue reading BlogPost Three- Pixton
In his chapter “Good Video Games and Good Learning”. Gee states that “humans think and understand best when they can imagine (simulate) an experience in such a way that the simulation prepares them for actions that they need and want to take in order to accomplish their goals” (24). I think that iCivics did a… Continue reading iCivics relating to Gee
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